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Behavior in a Shared Resource Game with Cooperative, Greedy, and Vigilante Players

机译:合作,贪婪和贪婪的共享资源游戏中的行为   Vigilante球员

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摘要

We study a problem of trust in a distributed system in which a commonresource is shared by multiple parties. In such naturally information-limitedsettings, parties abide by a behavioral protocol that leads to fair sharing ofthe resource. However, greedy players may defect from a cooperative protocoland achieve a greater than fair share of resources, often without significantadverse consequences to themselves. In this paper, we study the role of a fewvigilante players who also defect from a cooperative resource-sharing protocolbut only in response to perceived greedy behavior. For a simple model ofengagement, we demonstrate surprisingly complex dynamics among greedy andvigilante players. We show that the best response function for thegreedy-player under our formulation has a jump discontinuity, which leads toconditions under which there is no Nash equilibrium. To study this property, weformulate an exact representation for the greedy player best response functionin the case when there is one greedy player, one vigilante player and $N-2$cooperative players. We use this formulation to show conditions under which aNash equilibrium exists. We also illustrate that in the case when there is noNash equilibrium, then the discrete dynamic system generated from fictitiousplay will not converge, but will oscillate indefinitely as a result of the jumpdiscontinuity. The case of multiple vigilante and greedy players is studiednumerically. Finally, we explore the relationship between fictitious play andthe better response dynamics (gradient descent) and illustrate that thisdynamical system can have a fixed point even when the discrete dynamical systemarising from fictitious play does not.
机译:我们研究了分布式系统中的信任问题,在分布式系统中,公共资源由多方共享。在这种自然的信息限制的环境中,各方遵守行为协议,该协议导致资源的公平共享。但是,贪婪的参与者可能会从合作协议中脱颖而出,并获得不公平的资源份额,通常不会对自己造成重大不利后果。在本文中,我们研究了一些守旧派角色的角色,他们也从合作式资源共享协议中脱颖而出,但仅响应于感知到的贪婪行为。对于一个简单的参与模型,我们展示了贪婪和守望者之间令人惊讶的复杂动态。我们表明,在我们的公式下,贪婪者的最佳响应函数具有跳跃不连续性,这导致没有纳什均衡的条件。为了研究此属性,在有一个贪婪的玩家,一个守夜的玩家和$ N-2 $合作的玩家的情况下,我们为贪婪的玩家的最佳响应函数制定了一个精确表示。我们使用此公式来显示存在纳什均衡的条件。我们还说明,在没有纳什均衡的情况下,由虚拟游戏产生的离散动态系统将不会收敛,但会由于跳跃间断而无限期地振荡。数值研究了多个治安和贪婪玩家的案例。最后,我们探讨了虚拟游戏与较好的响应动力学(梯度下降)之间的关系,并说明了即使从虚拟游戏中分离出来的离散动力学系统没有该动态系统也可以有一个固定点。

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